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Burst |
Increase MS's moving speed & fuel recharge speed |
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Quick |
Increase MS's attack speed & reaction |
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Assult |
Increase MS's attack |
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Defend |
Increase MS's defence |
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Phase Shift Armour |
Defence up toward solid bullet type attack |
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Trance Phase Armour |
Defence up toward solid bullet type attack |
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Laminator Armour |
Defence up toward beam type attack (Small Amount) |
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I Force Field |
Defence up toward beam type attack (Large Amount) |
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Potential Awaken |
When HP is below 50%, increase maximum damage & chance to gain SP gauge |
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Hard Wall Defend |
A rank: When HP is below 30%, MS's defence greatly increase
B rank: When HP is below 30%, MS's defence greatly increase (moving speed drops down)
C rank: When HP is below 40%, MS's defence greatly increase (moving speed drops down)
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Hard Wall Defend EX |
When HP is below 30%, MS's defence greatly increase & may counter during close combat |
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SEED Awaken |
When HP is below 25%, MS's moving speed up, fuel increase, shows enemy on radar (MS itself only), shoot distance increase |
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Special Awaken |
When HP is below 20%, Special's (Limit Break) power up |
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Infinite Weapon 2 |
A rank: When HP is below 10%, MS's Weapon 2 will not cost bullet (malfunction if Weapon 2's status is red), bullet's running speed goes up
B rank: When HP is below 18%, MS's Weapon 2 will not cost bullet (malfunction if Weapon 2's status is red), bullet's running speed goes up
C rank: When HP is below 25%, MS's Weapon 2 will not cost bullet (malfunction if Weapon 2's status is red), bullet's running speed goes up
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Infinite Weapon 3 |
A rank: When HP is below 10%, MS's Weapon 3 will not cost bullet (malfunction if Weapon 2's status is red), bullet's running speed goes up
B rank: When HP is below 18%, MS's Weapon 3 will not cost bullet (malfunction if Weapon 2's status is red), bullet's running speed goes up
C rank: When HP is below 25%, MS's Weapon 3 will not cost bullet (malfunction if Weapon 2's status is red), bullet's running speed goes up
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Function Upgrade |
A rank: When HP is below 10%, MS's moving speed up, weapon's recharge speed increase, shoot distance increase
B rank: When HP is below 15%, MS's moving speed up, weapon's recharge speed increase, shoot distance increase
C rank: When HP is below 20%, MS's moving speed up, weapon's recharge speed increase, shoot distance increase
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New Type Awaken |
A rank: When HP is below 40%, MS's moving speed up, fuel increase, shows enemy on radar (MS itself only), shoot distance increase
B rank: When HP is below 50%, MS's moving speed up, fuel increase, shows enemy on radar (MS itself only), shoot distance increase
C rank: When HP is below 60%, MS's moving speed up, fuel increase, shows enemy on radar (MS itself only), shoot distance increase
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Assult Command |
Include yourself, all of the team member's attack & fuel increase |
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Defend Command |
Include yourself, all of the team member's defence & weapon's recharge speed increase |
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Signal Command |
Include yourself, all of the team member's radar show enemy's position (red dot) |
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Fast Reload |
All weapon's cooldown recovery speed increase by 25% |
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Precise Sniping |
Snipe Weapon's cooldown recovery speed increase, shoot distance increase; with snipe scope on, all sniping damage will be "Critical" (same as shooting in target's back) |
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Armour Break |
When using solid bullet type weapon, chances to increase extra damage |
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Experienced Closed Combat |
Defence up toward all Paper Element MS's attack, immune to shot that push MS down to the ground |
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Experienced Ranging Assult |
Defence up toward all Stone Element MS's attack |
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Experienced Sniping |
Defence up toward all Scissor Element MS's attack |
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Combat Burst 1 |
When using close combat weapon, low chance to greatly increase extra damage |
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Combat Burst 2 |
When using close combat weapon, high chance to partially increase extra damage |
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Unbeatable Martial Art |
When using close combat weapon, normal chance to greatly increase extra damage |
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V-vaccine |
Immune to any negative effect casted on your MS (ex. Boost Down, Reload Down) |
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Wide Burst |
Fuel greatly increase |
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Limit Burst |
A rank: When HP is below 40%, MS's attack speed greatly increase
B rank: When HP is below 50%, MS's attack speed greatly increase
C rank: When HP is below 50%, MS's attack speed greatly increase
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Struggle |
(In Death Match Mode) Increase HP's amount in last life |
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Calm |
When HP is below 50%, MS's fuel, attack speed, moving speed increase |
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EXAM Execute |
When HP is below 50%, MS's moving & attack speed increase greatly |